Tuesday, April 6, 2010

Research Reflection

The research that I have found so far on my topic of Digital-Game Based Learning has been very beneficial in helping me to form my argument for my paper. The conversations between the authors of my articles are all similar in a sense that they all support the use of digital game-based learning as a means of educating children and students. Each author gives different examples and information about using computer games for learning, but they all still have the similar viewpoints. The information given in each article helps to support my argument as well as each of the authors' arguments that digital game-based learning should be used, not only in the classroom, but at home as well. In one of my scholarly articles by Van Eck, he even mentions the names of other authors that I researched, such as Prensky and Gee.
I do not necessarily see any problems with any of my research. I think that each author has conducted his own extensive research to prove that digital game-based learning is effective; however, it would have been more helpful if there had been some sort of statistic or survey taken to further each author's research. I think the use of numbers in researching and conducting experiments is a useful tool that is an aid in understanding experimental results. I also think that using numbers is also a helpful way to visually see and prove/disprove a theory, hypothesis, question, etc... Besides not having any numbers to back up the research, each author used reliable examples to get his point across about how using computer games as an educational tool is effective.


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